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| org.cb.jset.client.LocalGame |
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| 1 | // START LICENSE |
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| 2 | // JSet - a Java JSet card board game implementation |
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| 3 | // Copyright (C) 2004 Jerome Lacoste |
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| 4 | // |
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| 5 | // This program is free software; you can redistribute it and/or modify |
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| 6 | // it under the terms of the GNU General Public License as published by |
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| 7 | // the Free Software Foundation; either version 2 of the License, or (at |
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| 8 | // your option) any later version. |
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| 9 | // |
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| 10 | // This program is distributed in the hope that it will be useful, but |
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| 11 | // WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 12 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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| 13 | // General Public License for more details. |
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| 14 | // |
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| 15 | // You should have received a copy of the GNU General Public License |
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| 16 | // along with this program; if not, write to the Free Software |
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| 17 | // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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| 18 | // END LICENSE |
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| 19 | ||
| 20 | package org.cb.jset.client; |
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| 21 | ||
| 22 | import org.cb.jset.JSetGameImpl; |
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| 23 | import org.cb.jset.SetGamePlayer; |
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| 24 | import org.cb.jset.SetGameConnection; |
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| 25 | import org.cb.jset.CardProperties; |
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| 26 | import org.cb.jset.CardSet; |
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| 27 | import org.cb.jset.MatchingException; |
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| 28 | ||
| 29 | ||
| 30 | /** |
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| 31 | * A Game implementation to play localy. |
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| 32 | * |
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| 33 | * FIXME GameListener not registered. |
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| 34 | * @author jerome@coffeebreaks.org - last modified by $LastModifiedBy$ |
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| 35 | * @version $Id: LocalGame.java 130 2004-04-15 05:18:07Z jerome $ |
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| 36 | */ |
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| 37 | 0 | public class LocalGame extends AbstractGame |
| 38 | { |
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| 39 | private JSetGameImpl _game; |
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| 40 | private SetGamePlayer _player; |
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| 41 | private SetGameConnection _connection; |
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| 42 | 0 | private String _playerName = "Me"; |
| 43 | 0 | private boolean _isBlocked = false; |
| 44 | // private boolean _wasDisconnected = false; |
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| 45 | ||
| 46 | public void start() |
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| 47 | { |
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| 48 | 0 | _game = new JSetGameImpl("Standalone", 1); |
| 49 | 0 | _game.start(); |
| 50 | 0 | _player = initPlayer(); |
| 51 | 0 | _connection = _game.connect(_player); |
| 52 | 0 | } |
| 53 | ||
| 54 | SetGamePlayer initPlayer() |
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| 55 | { |
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| 56 | 0 | return new MyPlayer(); |
| 57 | } |
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| 58 | ||
| 59 | public boolean isBlocked() |
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| 60 | { |
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| 61 | 0 | return _isBlocked; |
| 62 | } |
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| 63 | ||
| 64 | public String getPlayerName() |
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| 65 | { |
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| 66 | 0 | return _playerName; |
| 67 | } |
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| 68 | ||
| 69 | /** |
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| 70 | * An implementation of a player for this local game. |
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| 71 | */ |
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| 72 | 0 | class MyPlayer implements SetGamePlayer |
| 73 | { |
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| 74 | /** |
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| 75 | * @return the name of the player. |
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| 76 | */ |
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| 77 | public String getName() |
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| 78 | { |
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| 79 | return getPlayerName(); |
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| 80 | } |
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| 81 | ||
| 82 | /** |
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| 83 | * Called by a game when the player should be blocked. |
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| 84 | * @see #isBlocked() |
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| 85 | */ |
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| 86 | public void block() |
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| 87 | { |
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| 88 | _isBlocked = true; |
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| 89 | } |
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| 90 | ||
| 91 | /** |
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| 92 | * Called by a game when the player should be unblocked. |
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| 93 | * @see #isBlocked() |
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| 94 | */ |
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| 95 | public void unblock() |
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| 96 | { |
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| 97 | _isBlocked = false; |
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| 98 | } |
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| 99 | ||
| 100 | /** |
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| 101 | * A blocked player doesn't have the right to play. |
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| 102 | * @return <code>true</code> is the player is blocked, <code>false</code> otherwise. |
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| 103 | */ |
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| 104 | public boolean isBlocked() |
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| 105 | { |
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| 106 | return _isBlocked; |
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| 107 | } |
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| 108 | ||
| 109 | /** |
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| 110 | * Called to notify a disconnection from a game. |
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| 111 | */ |
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| 112 | public void disconnect() |
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| 113 | { |
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| 114 | // _wasDisconnected = true; |
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| 115 | LocalGame.this.fireGameChange(new GameEvent(GameEvent.END)); |
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| 116 | } |
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| 117 | ||
| 118 | /** |
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| 119 | * @inheritDoc |
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| 120 | */ |
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| 121 | public void cardsAdded(final CardProperties[] cards) |
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| 122 | { |
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| 123 | LocalGame.this.fireCardsAdded(cards); |
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| 124 | } |
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| 125 | ||
| 126 | /** |
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| 127 | * @inheritDoc |
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| 128 | */ |
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| 129 | public void setRemoved(final CardSet set) |
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| 130 | { |
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| 131 | LocalGame.this.fireSetRemoved(set); |
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| 132 | } |
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| 133 | } |
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| 134 | ||
| 135 | public void stop() |
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| 136 | { |
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| 137 | 0 | _connection.close(); |
| 138 | 0 | } |
| 139 | ||
| 140 | public void endTurn() |
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| 141 | { |
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| 142 | 0 | throw new IllegalStateException("FIXME: not implemented"); |
| 143 | } |
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| 144 | ||
| 145 | public void removeSet(final CardSet set) throws MatchingException |
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| 146 | { |
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| 147 | 0 | _connection.matchSet(set); |
| 148 | 0 | } |
| 149 | } |
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